Search Issue Tracker
Fixed in 0.10.0-preview.3
Votes
2
Found in [Package]
0.9.4
Issue ID
1259554
Regression
No
[XR] XR Ray Interactor floods the console with Assertion errors when Spherecast is used
Reproduction steps:
1. Open attached project ("SpherecastBugTest.zip")
2. Open "SampleScene" scene
3. Enter Play mode
Expected result: Assertion errors are not thrown
Actual result: Console is flooded with Assertion errors:
Assertion failed on expression: 'IsNormalized(direction)'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Reproducible with: 2019.4.2f1, 2020.1.0b14, 2020.2.0a16 (0.9.4)
Not reproducible with: 2018.4.24f1 (XR Interaction Toolkit is available from 2019.3)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment