Search Issue Tracker
Won't Fix
Won't Fix in 3.2.X
Votes
1
Found in [Package]
3.2.2
Issue ID
PPB-3
Regression
No
[XR SDK][OpenXR][Post-Processing] Ambient Occlusion effect is rendered around Occlusion Mesh and only to the left eye
Reproduction steps:
1. Open the attached project ("1313190Repro.zip")
2. Open the "SampleScene" scene
3. Enter Play mode
Expected result: Ambient Occlusion rendered to both eyes and effect is applied the same as without Play mode
Actual result: Ambient Occlusion effect is rendered around Occlusion Mesh and only to the left eye (see "FrO7dbQQJv.mp4" video)
Reproducible with: PostProcessing 3.0.1, 3.0.2 (2019.4.20f1, 2020.2.4f1, 2021.1.0b6, 2021.2.0a4)
Could not test with: 2018.4.31f1 (XR SDK not available)
Note:
- PostProcessing 2.3.0 renders only a grey screen to both eyes
Tested:
- Acer WMR
- Oculus Rift S
- MockHMD
-
mplavcan_vrmc
Mar 15, 2022 15:45
This issue is still present in 2022.1.0b11 (XR Management 4.2.1 / OpenXR Plugin 1.3.1)
It is the only defect blocking a migration of our released product from 2019.4 LTS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Resolution Note:
Fixing this would require removing the hidden area mesh from the depth pre-pass or depth-normal pass (as is done in URP).
Doing so in the legacy renderer brings too much risk for performance and regressions.
Resolution Note (3.2.X):
Fixing this would require removing the hidden area mesh from the depth pre-pass or depth-normal pass (as is done in URP).
Doing so in the legacy renderer brings too much risk for performance and regressions.