Search Issue Tracker
Fixed in 1.0.0-pre.3
Votes
0
Found in [Package]
1.0.0-pre.1
Issue ID
1291060
Regression
No
[XR Interaction Toolkit] First vertex of controller projectile curve is sticking when controller is moved fast
Reproduction steps:
1. Open the attached project ("1291060Repro.zip")
2. Open "New Scene" scene
3. Enter Play mode
4. Move Controller over the plane fast
Expected result: The first vertex of the controller projectile curve is sticking to the last position
Actual result: Controller projectile curve remains the same
Reproducible with: XR Interaction Toolkit 1.0.0-pre.1 (2019.4.16f1, 2020.1.17f1, 2020.2.0b4, 2021.1.0a9)
Not reproducible with: 2018.4.30f1 (XR Interaction Toolkit not available)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Resolution Note (fix version 1.0.0-pre.3):
Confirmed fixed for 1.0.0-pre.3