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Won't Fix
Votes
5
Found in [Package]
Input System preview.2 - 1.0.0
Issue ID
1192124
Regression
No
[XR][Input System] Binding Listen functionality does not work for XR controller inputs
How to reproduce:
1. Open the attached "VR-Input.zip" project
2. In the Project view, select "Input.inputactions" and click "Edit asset" in the Inspector
3. Select "<No Binding>" and open the "Path" dropdown
4. Select "Listen" and try pressing any button on any XR Controller
Expected results: The XR input is detected and shown in the "Path" dropdown
Actual results: The XR input is not detected
Reproducible with: 2019.2.13f1, 2020.1.0a13 (Input System preview.2 - 1.0.0)
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Resolution Note:
This is because the XR Input system is not started until play mode is started. We are looking into enabling XR Input in the editor, but until then the work around is to enter play mode and then use the "listen" option of the new input system. This will then correctly detect the input from your XR Device