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Third Party Issue
Votes
0
Found in [Package]
1.8.0
Issue ID
1373056
Regression
No
[XR][GLES2][IL2CPP] Black artifacts appear on a screen when rotating device on a certain angle
Reproduction steps:
1. Open the attached project "ArtifactsIssue.zip"
2. Go to File > Build Settings
3. Build and install the application on a device
4. Rotate the device so that the workbench GameObject is visible
5. Observe the black artifacts that appear on a device screen
Expected result: No artifacts appear on a device screen
Actual result: Black artifacts appear on a device screen
Reproducible with: 1.8.0 (2021.1.27f1, 2021.2.1f1, 2022.1.0a12)
Could not test with: 2019.4.31f1 (Console and building errors), 2020.3.21f1 (Pink textures after downgrading the project)
Reproducible devices:
VLNQA00219 - Samsung Galaxy Note9 USA (SM-N960U), OS: 8.1.0, CPU: Snapdragon 845 SDM845, GPU: Adreno 630
VLNQA00277 - Asus ROG Phone (ASUS_Z01QD), OS: 9.0.0, CPU: Snapdragon 845 SDM845, GPU: Adreno 630
VLNQA00147 - Razer Phone (Cheryl), OS: 8.1.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno 540
VLNQA00109 - Xiaomi Mi Note Pro (MI NOTE Pro), OS: 7.0.0, CPU: Snapdragon 810 MSM8994, GPU: Adreno 430
VLNQA00410 - Galaxy Z Fold3 5G (SM-F926U), OS: 11, CPU: Snapdragon 888, GPU: Adreno 660
VLNQA00404 - Galaxy Z Flip3 5G (SM-F711B), OS: 11, CPU: Snapdragon 888, GPU: Adreno 660
Not Reproducible devices:
VLNQA00121 - Samsung Galaxy S9 (SM-G960F), OS: 9.0.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72
VLNQA00070 - LENOVO PHAB2 Pro (Lenovo PB2-690M), OS: 6.0.1, CPU: Snapdragon 617 MSM8952, GPU: Adreno 510 (Application crash)
VLNQA00006 - Samsung Galaxy S7 (SM-G930F), OS: 8.0.0, CPU: Exynos 8 Octa (8890), GPU: Mali-T880
Notes:
- When the "Disable Depth and Stencil" toggle is checked in Project Settings > Resolution and Presentation, the issue is not reproducible
- Issue is reproducible with IL2CPP Scripting Backend
- Issue is not reproducible with Mono Scripting Backend
- Application crash on multiple devices when Vulkan Graphics API is selected
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Resolution Note:
Google handles the development and release of the Cardboard plugin. We have communicated this issue to our partners at Google. Since Unity cannot fix the issue, we are resolving it as "Third Party Issue". Please see the Cardboard git repository for updates: https://github.com/googlevr/cardboard/issues/300