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Won't Fix

Votes

1

Found in [Package]

1.3.1

Issue ID

OXRB-4

Regression

Yes

[XR] AsyncGPUReadback loses readbacks when switching between IDLE and FOCUSED OpenXR states

Package: Oculus XR Plugin

-

Reproduction steps:
1. Open the user's attached project
2. Build and Run
3. Activate and deactivate the headset a few times
4. Click on the button in the top left corner to a FOCUSED state
5. Activate and deactivate the headset a few times
6. Leave the headset idle for ~10-15 seconds while browsing other applications
7. Activate and deactivate the headset a few times

Expected result: no difference in readbacks
Actual result: readbacks are lost

Reproduced with:1.3.1 (2020.3.30f1, 2021.2.14f1, 2022.1.0b10, 2022.2.0a7)
Not reproduced with: 1.3.0 (2020.3.30f1)
Could not test with: 2019.4.36f1 (OpenXR Plugin package not introduced)

  1. Resolution Note:

    This seems to only affect the first instance of the headset traversing states. When following the initial repro instructions on the first pass we lose readback states. On subsequent cycles however the values do not lose cycles and stay together. We are opting to not fix this as there is a workaround

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