Search Issue Tracker
Duplicate
Votes
0
Found in
5.3.5p4
Issue ID
807585
Regression
No
WWW calls fail on IPv6 networks
Steps to reproduce:
1) Open the attached project.
2) Open scene 'Test'.
3) Press play.
A WWW call is made and the results are logged in the Console. On IPv4 networks 'WWW received: 29865 bytes' is returned, on IPv6 networks 0 bytes are always returned.
This issue occurs with the Editor and OSX player. Does not reproduce on iOS.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
This is a duplicate of issue #804483