Search Issue Tracker
Duplicate
Votes
1
Found in
2017.3.0b1
2017.3.0f3
Issue ID
991649
Regression
Yes
[WSA] The application throws Assertion failed on expression: 'mesh.HasChannel(comp)' when deploying under x86 architecture
Steps to reproduce:
1. Open the attached project
2. Open the Main.unity scene
3. Switch platform to Windows Store
4. Build
5. Open the VS solution
6. Deploy on local machine x86
Actual results: Application crashes
Expected results: Application should not crash
Note:
Assertion failed on expression: 'mesh.HasChannel(comp)'
(Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/MeshScriptBindings.cpp Line: 36)
Reproduced with: 2017.3.1f1, 2018.1.0b7, 2018.2.0a1
Not reproduced with: 2017.1.3p1, 2017.2.1p4
-
dwhit
Jul 20, 2018 14:46
This bug is not a duplicate, and is still unresolved for me.
-
Micha_Sattler
Feb 16, 2018 13:26
Crash occurs when trying to access (read) the vertices of a Mesh that has just been created and added to a MeshFilter. Knowing this, the crash can be circumvented, but the app still shouldn't crash in this situation..
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
This is a duplicate of issue #981757