Search Issue Tracker
Fixed in 3.0.0 [2019.3] & 2.0.4 [2019.2]
Fixed in 3.0.0 [2019.3]
Votes
0
Found in [Package]
2.0.3
Issue ID
1152076
Regression
Yes
[WMR] Missing reference assembly error occurs for Hololens on installing WMR package
Multiple missing reference assembly error occurs for Hololens on installing WMR package
Steps to Repro:
1. Create a new Project
2. File > Build Settings > Switch to UWP platform
3. Window > PackageManager
4. Install WMR Package
Actual Result:
Multiple errors occur for missing reference
Expected Result:
The package should install gracefully
Environment:
Only Windows
Occurring with:
2019.3.0a2, 2019.2.0b1
Package version:
2.0.3, 2.0.2
Note: Earlier versions of the package are not available in 2019.2
Working with:
2019.1.0f2
Package version:
1.0.9
Stack Trace:
Library\PackageCache\com.unity.xr.windowsmr.metro@2.0.3\Runtime\HoloLensInputModule.cs(12,48): error CS0246: The type or namespace name 'StandaloneInputModule' could not be found (are you missing a using directive or an assembly reference?)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment