Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.6f1
Issue ID
1061890
Regression
No
Winsparkle.dll is not recognized by the Unity when it's placed in the Plugins folder
How to reproduce:
1. Open the attached project
2. Enter the game mode
3. Inspect the Console window
Expected: Winsparkle.dll is recognized by the Unity and then the Sparkles GameObject becomes green
Actual: Winsparkle.dll is not recognized by the Unity and the error: "SoftwareUpdateCheck could not initialize the Sparkle Object due to error: WinSparkle.dll" is thrown
Reproduced on: 2017.4.11f1, 2018.1.9f2, 2018.2.8f1, 2018.3.0b2, 2019.1.0a1
Note: WinSparkle.dll is recognized by the Unity when it's placed in ProgramFiles/Unity/Editor
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Resolution Note:
This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix for the time being. We understand that this will cause problems for some users, and so may address in a future version.