Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2018.4
2019.3
2019.3.0f1
Issue ID
1202288
Regression
No
[Windows] When Editor is minimized, undocked windows with title bar are not minimized
To reproduce:
1. Create a new project
2. Open build settings window
3. Minimize Editor using the taskbar icon
Expected: Editor minimizes with all of its undocked windows
Actual: The Build Settings window remain not minimized
Reproduced with: 2017.4.35f1, 2018.4.16f1, 2019.3.0b1, 2019.3.0b6, 2019.3.0b12, 2019.3.0f6, 2020.1.0a22
Notes:
Linux minimizes all windows regardless of where they were opened from;
Mac minimizes only the focused window, regardless of where it was opened from;
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a24.3003_032efa2e90a5. Editor windows are now parented correctly.