Search Issue Tracker
Fixed in 2018.3.X
Votes
1
Found in
Issue ID
1041870
Regression
No
[Windows Standalone] Aspect Ratio change in Exclusive Fullscreen mode creates an offset for the cursor.
If user changes the standalone Player's aspect ratio in Exclusive Fullscreen mode, the cursor will have an offset from its "actual" position in the screen. The most direct effect is all UI cannot be clicked on.
Repro:
1. Build & run the Player from the project.
2. Switch to Exclusive Fullscreen mode if the Player is not in that mode.
3. Change resolution to one with a different aspect ratio. For example, if the Player is in 1920 x 1080, change it to 1920 x 1200 or 1024 x 768.
4. Interact with the UI elements.
Project download: https://oc.unity3d.com/index.php/s/b67c5oh65wUg7zl
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template
Add comment