Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
2018.4
2020.1.0f1
2020.2
Issue ID
1267376
Regression
No
Windows resized independent of cursor when trying to double-click drag resize
Reproduction steps:
1. Open new Unity project with Default layout
2. Expand Inspector window until the middle of the Editor
3. Double click on the edge left edge of the Inspector window
4. Attempt to drag-resize
5. Repeat steps 3-4 with slight changes in mouse position until issue is reproduced
Expected result: No change in behavior
Actual result: Inspector window is resized independently from the cursor, and begins jumping if continued to drag-resize
Reproducible with: 2018.4.26f1, 2019.4.7f1, 2020.1.1f1, 2020.2.0a20
Note:
Issue reproduces with any layout, and with any number of 'stacked' windows, though it's behavior is more severe when using the "Tall" layout
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/HDRP/DownsampleDepth'" warnings are thrown after building a project
- Scene is not rendered and appears black when the Custom Renderer Feature is utilized
- [ShortcutManager] The Context Menu is not updated in the Shortcuts menu when resolving a Binding Conflict
- [Quest] Foveation Level is 0 when SRP Foveation is enabled
- Freeze when displaying text with "-T" in Play mode
Resolution Note (2020.2.X):
Currently we are postponing this issue