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Votes
0
Found in
2018.2.3f1
Issue ID
1071671
Regression
No
[Windows][.NET 4.6] System.IO.GetDirectoryName converts forward slashes to backslashes
Using the example shader Lit/Diffuse With Shadows produces shadow errors outside of Shadow distance range
To reproduce:
1. Download attached project "Net46SystemIOBugs.zip" and open in Unity
2. Open "SystemIOBugs" scene
3. Set Scripting Runtime Version to ".NET 4.6 or .NET 4.x"
4. Enter Play mode
Expected results: Console logs the forward slash string and it is not modified by System.IO.GetDirectoryName
Actual results: Console logs the backslash string and it is modified by System.IO.GetDirectoryName
Notes:
- This issue appears only on Windows
- This issue does not reproduce on OSX
- On .NET 3.5 everything works as expected
Reproduced on Unity 2017.1.5f1, 2017.2.3p3, 2017.3.2f1, 2017.4.9f1, 2018.1.9f1, 2018.2.5f1 and 2018.3.0a9
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Resolution Note:
Although the behavior is different than that of .net 3.5, the .net 4.6 behavior matches that of the .NET Framework, so we consider this to be correct behavior.