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Won't Fix
Votes
0
Found in
2019.4.29f1
2020.3.15f1
2021.1.16f1
2021.2.0b4
2021.3.3f1
2022.1.3f1
2022.2.0a3
Issue ID
UUM-356
Regression
No
[Windows][Audio] AudioSource.PlayOneShot echo on next play when playing very short sounds without silent buffer zones - StudentW
Reproduction steps:
1. Open the attached project "My projecttht.zip"
2. Open the Audion Mixer in Window -> Audio
3. Open the Scene "SampleScene"
4. Press Play
5. Click "Press the first" button and wait 1 second
6. Click "Press the second" button
Expected result: The green bar in the Audio Mixer window stays in the bottom (at -80.0 db)
Actual result: The green bar jumps
Reproducible with: 2019.4.29f1, 2020.3.15f1, 2021.1.16f1, 2021.2.0b4, 2022.2.0a3
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Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration we will not be addressing your issue at this time, as we are currently committed to resolving other higher-priority issues. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it.
Our current areas of focus include processing user feedback related to the recently-delivered Audio Random Container, as well as evolving other workflows. We know each case is different, so do please continue to log any issues you find, as well as provide general feedback on our roadmap page to help us prioritize.
Roadmap: https://unity.com/roadmap/unity-platform/audio-video