Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
0.50.1
0.51.1
Issue ID
ECSB-107
Regression
No
[Windows] Additional Entities bundles aren't created when using a Volume component inside a subscene
How to reproduce:
1. Open the user-attached project
2. Select the “TestSceneBuild” Build Configuration asset (Assets folder)
3. Press the “Build and Run” button in the Inspector window
4. Wait for the build to finish and navigate to “IN-16071\Builds\TestSceneBuild\Histera_Data\StreamingAssets\EntityScenes” folder
Expected result: 4 .bundle files are created
Actual result: 3 .bundle files are created
Reproducible with: 0.50.1-preview.2 (2020.3.40f1), 0.51.1-preview.21 (2021.3.11f1)
Couldn’t test with: 0.17.0-preview.42 (downgrading impossible, resets to 0.50.1-preview.2)
Reproduced on: Windows 10 Pro
Not reproducible on: macOS Monterey 12.6 (Intel)
Workaround: Remove the “Global Volume” GameObject from the “SubScene1” Scene
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Resolution Note:
We are focusing on resolving issues in 1.0 pre-release.