Search Issue Tracker
Fixed
Fixed in 6000.4.0b8, 6000.5.0a6
Votes
0
Found in
6000.4.0a5
6000.5.0a1
Issue ID
UUM-127194
Regression
Yes
"Window serialization will fail for Unity.ProjectAuditor.Editor.UI.ProjectAuditorWindow" error is thrown when enabling the UI Toolkit Live Reload in Project Auditor
How to reproduce:
1. Create a new Unity project
2. Go to Window -> Analysis -> Project Auditor -> Start Analysis
3. Click on the three-dot menu -> UI Toolkit Live Reload
4. Observe the Console
Expected results: No errors are thrown
Actual results: "Window serialization will fail for Unity.ProjectAuditor.Editor.UI.ProjectAuditorWindow" error is thrown
Reproducible with: 6000.4.0a2, 6000.4.0a5, 6000.5.0a1
Not reproducible with:6000.2.11f1, 6000.3.0b10, 6000.4.0a1
Reproducible on: macOS Tahoe 26 (M1)
Not reproducible on: No other environment tested
Note: 6000.4.0a1 requires "Project Auditor" package to be installed
Full error:
Window serialization will fail for Unity.ProjectAuditor.Editor.UI.ProjectAuditorWindow, will not reload it. Make sure that there are no compile errors and that the file name and class name match.
UnityEditor.RetainedMode:UpdateSchedulers () (at /Users/bokken/build/output/unity/unity/Modules/UIElementsEditor/RetainedMode.cs:46)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
Resolution Note:
Fixed in 6000.5.0a6
Resolution Note (fix version 6000.5.0a6):
Fixed in 6000.5.0a6
Resolution Note (fix version 6000.4.0b8):
Fixed in 6000.4.0b8