Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.5.1f1
Issue ID
885923
Regression
Yes
[Win][AndroidModule] Shadow incorrectly drawn when shadow distance is low
How to reproduce:
1. Open the attached project
2. Switch platform to Android
3. In Quality settings set Shadow Distance between [2; 20]
Actual result: A shadow is cast in the far back of the plane
Expected result: This part of the plane should not be shaded by the shadow
Resproduced on Win10
Not reproducible on OSX Sierra
Reproducible: 5.5.0b9, 5.5.2p1
Not reproducible: 5.4.4p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
Add comment