Search Issue Tracker
Not Reproducible
Votes
1
Found in
6000.0.54f1
6000.1.12f1
6000.2.0b10
6000.3.0a2
6000.4.0a1
6000.5.0a1
Issue ID
UUM-111726
Regression
No
WebGPU Build fails when the Inference Engine package is installed
How to reproduce:
1. Open the “WebGPUTest.zip“ project
2. Open Build Profiles
3. Change to WebGL profile
4. Press the “Player Settings“ button
5. In the Player Settings, uncheck the “Auto Graphics API“ and add “WebGPU“ to the list, then drag it to the top
6. Build and Run the project
7. Observe the Console
Expected result: Build succeeds, and no error is thrown in the Console
Actual result: Build fails, and a “Shader error in 'GroupConv': error: 'workgroupBarrier'“ error is thrown
Reproducible in: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2
Reproduced on: Windows 11 Pro (24H2)
Not reproduced on: No other environment tested
Workaround: Use WebGL 2 Graphics API
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
Resolution Note:
The issue no longer reproduces with version 2.3.0 of the Inference engine package and later. This has been verified in 6000.4.0a4