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Won't Fix
Votes
0
Found in
2019.2.0a1
2019.2.0f1
2019.3.0a1
2020.1.0a1
Issue ID
1177490
Regression
No
[WebGL] Textures are not loaded in build when the texture has "R 16 bit" format
How to reproduce:
1. Open the attached project ("case_1177490-Goose.zip")
2. Open the repro scene ("SampleScene")
3. Enter Play Mode and notice how the texture is loaded
4. Exit Play Mode
5. Make a WebGL build and run it
Expected results: Texture is loaded the same way as in the editor
Actual results: Texture is not loaded
Reproducible with: 2019.2.3f1, 2019.3.0b1, 2020.1.0a1
Couldn't test with 2017.4 and 2018.4 because of project breaking after the downgrade
Note:
Setting the format to 8-bit or 24-bit mode fixes the issue
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Resolution Note (2020.1.X):
This is a browser limitation. In the future, browsers will adopt this format and then Unity can work with it automatically.