Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.1.0f3
Issue ID
705045
Regression
Yes
[WebGL][Input] Input.GetMouseButton stays True when double-clicked in the build
Repro steps:
1) Open the project and the scene
2) Build and run the project for WebGL
3) In the browser open the console window
4) Try double-clicking and you will see that the result stays true
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment