Search Issue Tracker

Won't Fix

Votes

0

Found in

2020.3.40f1

2021.3.11f1

2022.1.16f1

2022.2.0b8

2023.1.0a11

2023.2.0a1

2023.3.0a3

Issue ID

UUM-15153

Regression

No

[WebGL] Camera in 3D Scene starts spinning after moving a mouse when player is built for WebGL

-

Steps to reproduce:
#  Open the attached "StandartAssetsWebGL.zip" project
# in File > Build Settings make sure that WebGL Platform is selected
# make sure that the "CharacterFirstPerson" Scene is added in Scenes in Build
# Build and Run
# Start moving with W A S D keys
# Move the mouse to the side to navigate the camera

Expected: The camera moves smoothly following the mouse's direction
Actual: The camera starts shaking when moving the mouse

Reproducible with: 2020.3.40f1, 2021.3.11f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a11

Notes:
- Not reproducible with MacOS (M1 Max, version 12.4)
- Reproducible with: Windows 10 (Intel Xeon W-2145 @ 3.70 GHz, GeForce GTX 1080)
- Reproducible with browsers: Edge, Chrome, Firefox, Firefox Nightly

  1. Resolution Note:

    Unable to reproduce the issue either standing or moving, verified by QA as well.
    Using Mac M1 on Unity versions 2023.3, 2022.3, 2021.3.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.