Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2018.4
2019.4
2019.4.18f1
2020.1
Issue ID
1307657
Regression
No
[WebGL] Build files aren't being compressed
Reproduction steps:
1. Create a new Unity project
2. Navigate to File > Build Settings > Player Settings
3. Under Publishing Settings make sure that Compression format is set to Gzip or Brotli
4. Build the project for WebGL
5. Navigate to the location of Build files
6. Observe Build file extensions
Expected result: Build files are compressed
Actual result: Build files are not compressed
Reproducible with: 2018.4.32f1, 2019.4.20f1, 2020.1.0a6
Not reproducible with: 2020.1.0a7, 2020.2.2f1, 2021.1.0b3, 2021.2.0a2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
- The Hub freezes indefinitely when copy/pasting a lot of characters in the “Set project display name” Hub window since it has no character limit
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a7