Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.2.X, 2021.1.X
Votes
0
Found in
2018.4
2019.4
2020.1
2020.1.15f1
2020.2
2021.1
Issue ID
1297812
Regression
No
[WebGL] 'bitfieldExtract' errors are thrown when running a build in the browser
How to reproduce:
1. Open the user's attached "HelloWorldWebGL.zip" project
2. Open the "SampleScene" Scene
3. Go to File -> Build Settings
4. Make sure the Platform is set to WebGL in Build Settings
5. Press "Build And Run" in the Build Settings
6. Observe the Console in the browser
Expected result: No errors are thrown in the Console
Actual result: 'bitfieldExtract' errors are thrown in the Console (Full error messages in the Edit)
Reproducible with: 2018.4.30f1, 2019.4.16f1, 2020.1.17f1, 2020.2.0f1, 2021.1.0a9
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0a4
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.0b4
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.4f1
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.21f1