Search Issue Tracker
Fixed in 5.1.0
Votes
1
Found in
5.0.0f4
Issue ID
681203
Regression
No
WebGL AudioListener.volume has no effect
Reproduction steps:
1. Open the attached project "WebGLAudioListener" and open the scene "AudioTest"
2. Hit play in the editor, notice that no music plays, because AudioListener.volume is set to 0 on Start
3. Build the game for WebGL
4. Play the WebGL version, notice that the music plays
Tested in Firefox
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment