Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.3
Issue ID
1189949
Regression
No
WaitForSecondsRealtime does not implement Reset
This issue has no description.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
ModLunar
Nov 02, 2019 15:40
I'm curious as to what this means, if anyone could shed some light on this? You can assume I have a solid understanding of coroutines, MonoBehaviours/Unity messages, and editor scripting.
Specifically, what does it mean by "implementing Reset"? Isn't Reset() a Unity message sent to a MonoBehaviour when clicking "Reset" in the right-click context menu from its Inspector's header?
Thanks!