Search Issue Tracker
Fixed in 2020.3.45f1
Fixed in 2020.3.X, 2021.3.X, 2022.1.X
Votes
0
Found in
2020.3.41f1
2021.3.13f1
2022.1.22f1
Issue ID
UUM-19728
Regression
No
[Vulkan][Quest] Editor crashes when entering Play Mode with Oculus Link
Reproduction steps:
- Open the attached project (“DXCStereoBug_2022_06_10.zip“)
- Open the “/Assets/Scenes/ControllerSample.unity” Scene
- Connect Oculus device with Oculus Link
- Enter the Play Mode
Expected result: The Scene is displayed in Play Mode
Actual result: The Editor crashes
Reproducible with: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b3
Not reproducible with: 2022.2.0b4, 2022.2.0b15, 2023.1.0a16
Reproducible with devices:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Reproduced on: Windows 10 Enterprise 21H2
Obtained 0 stack frames
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
Resolution Note (fix version 2021.3):
Fixed editor crash when entering play mode with Oculus Link and Vulkan is used.
Resolution Note (fix version 2020.3):
Fixed editor crash when entering play mode with Oculus Link and Vulkan is used.