Search Issue Tracker
Won't Fix
Votes
1
Found in
2019.1.0a4
2019.1.0b5
2019.2.0a1
Issue ID
1134730
Regression
Yes
[XR][Post Processing] Inverted SSAO Pro effect when in the Play Mode with an HMD
How to reproduce:
1. Open the user's attached project
2. Enter the Play Mode
Expected result: SSAO effect is displayed correctly
Actual result: SSAO effect is inverted and is following the camera's vertical movements
Reproducible with: 2019.1.0a4, 2019.1.0f1, 2019.2.0a11
Not reproducible with: 2017.4.25f1, 2018.3.13f1, 2019.1.0a3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes
Resolution Note:
We are reducing our support of the legacy XR system and the built-in renderer in lieu of XR SDK and SRP. As this issue is related to those systems, we are not planning on fixing those issues and will be resolving this issue as Won't Fix. If you are still blocked by this issue, please reopen this case.