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Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.3.X
Votes
4
Found in
2018.3.0b6
2018.4.0f1
2019.1.0a1
2019.1.3f1
2019.2.0a1
2019.3.0a1
Issue ID
1163721
Regression
Yes
[XR] Editor Crashes when exiting the Play Mode if VR support is enabled and a Particle System is emitting mesh instances
How to reproduce:
1. Open the "1163721_ReproProject" Project
2. Open the "Scenes/SampleScene" Scene
3. Enter the Play Mode
4. Exit the Play Mode
Expected result: Editor does not crash
Actual result: Editor crashes
Reproducible with 2018.3.0b6, 2018.4.2f1, 2019.1.7f1, 2019.2.0b6, 2019.3.0a6
Not reproducible with 2017.4.29f1
Last 5 lines of Stack Trace on 2019.1.7f1 (Stack traces are different for some versions):
0x00007FF7082F1D20 (Unity) PAL_Memory_Free
0x00007FF706F9BC65 (Unity) PAL_Thread_SupportsThreads
0x00007FF706F9AB1E (Unity) PAL_Thread_SupportsThreads
0x00007FF7078125F5 (Unity) PAL_Memory_Free
0x00007FF70781CCBB (Unity) PAL_Memory_Free
Comments (3)
-
pet_Cz
Jan 31, 2020 15:24
For me, Unity does not crash when I pause the game and stop it afterwards. Hope this can help to someone.
-
Iron-Warrior
Sep 01, 2019 16:23
Also encountering this on 2019.1.2f1, was unable to find a workaround.
-
spatialfree
Jul 17, 2019 01:27
Insult to injury, mesh based particles are great in VR
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Resolution Note (fix version 2020.1):
Fixed with 2020.1.0a17, backported to 2019.3.2f1, 2018.4.19f1