Search Issue Tracker
Won't Fix
Votes
3
Found in [Package]
1.2.3
Issue ID
VSC-19
Regression
Yes
Visual Studio Code throws an error when double-clicking on Unity Console window debug messages
Reproduction steps:
1. Set Visual Studio Code as the External Script Editor: Unity > Preferences > External Tools > External Script Editor
2. Open the attached project "ConsoleBug.zip"
3. Click Play
4. In the Console window, double-click on the Debug.Log message:
"Testing the console in Unity 2019.4.23f1
UnityEngine.Debug: Log (object)"
Expected result: Visual Studio Code opens the script, that called the Debug.Log method
Actual result: Visual Studio Code throws an error "Path does not exist"
Reproducible with: 1.2.3 (2019.4.21f1, 2019.4.24f1)
Not reproducible with: 1.2.3 (2019.4.20f1, 2020.1.0a1, 2020.3.4f1, 2021.1.3f1, 2021.2.0a13)
Can't test with: 2018.4.34f1 (No VS Code package)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor freezes on RenderGraphViewer.Repaint when entering too many characters in search fields without character limits
- Adding a new SubLayer in Graphics Compositor renders BaseLayer darker and makes it flicker
- DOTS Materials Not Rendering in Player When Using Entity Graphics with Custom SRP
- Sprite Pivot position in Sprite Editor and Scene View do not match when the position is custom
- [HDRP] Unchecking the "Base layer" in Graphics Compositor results in Camera view rendering over the window
Resolution Note:
There are no fixes planned for this Bug