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Votes
1
Found in
5.6.0b10
Issue ID
886978
Regression
No
Visual artifacts are created when 2 cameras are rendered in the Play mode with custom script
To reproduce:
1.Download and open attached project.
2.Check how play mode looks in preview before playing.
3.Enter Play mode and notice how everything looks different from preview.
Expected result : In play mode everything is rendered exactly as in a play mode preview is shown.
Actual result : In play mode there are visual artifacts created when rendering both cameras.
Reproduced with :2017.1.0a2, 5.6.0b11, 5.5.2p1, 5.5.0f3.
Notes: Could not test on earlier versions because of compatibility issues. Expected result can be achieved by enabling and disabling Example.cs script which is a Camera2 GameObject's component. Rendering artifacts seems to differ between 5.6 and 5.5 unity versions.
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Mafutta
Mar 06, 2017 19:32
I sometimes see my (Gaia) + Speedtrees create strange artifacts (like triangular branches) appearing detached from the tree until player gets close enough, then they slowly disappear. Not sure if its related to this issue but weird.