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Won't Fix
Won't Fix in 2.0.X
Votes
0
Found in [Package]
1.1.6
2.0.0-pre.3
Issue ID
AVPB-732
Regression
No
[VisionOS] Input state gets stuck when one hand is performing a Touch and another performs a Direct Pinch
How to reproduce:
1. Open the attached Project "2024-04-24 PolySpatialBugReplication - TestPinching.zip"
2. Build and Run the Scene "TestPinching" on a VisionOS device
3. In the Player, touch the green cube with both hands
4. Use one hand to Pinch
5. Observe the active touches information displayed above
6. If a touch does not get stuck, perform steps 3-5 again
Expected result: Both touches 1 and 2 are updated correctly
Actual result: One of the touches gets stuck in a Stationary state
Reproducible with: 1.1.6 (2022.3.39f1), 1.1.6, 2.0.0-pre.3 (2022.3.39f1, 6000.0.12f1)
Reproduced in: MR App Mode
Notes:
- As it gets stuck in a Stationary state, it might require multiple attempts to reproduce
- Ended phase does not get sent on the touch that is stuck
- Initializing a new touch causes the stuck touch to update
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Resolution Note:
Test with all the latest PSL 2.0 fixes on input and this is no longer an issue.
I may look at backporting those fixes to 2022.3
Resolution Note (2.0.X):
Test with all the latest PSL 2.0 fixes on input and this is no longer an issue.
I may look at backporting those fixes to 2022.3