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Won't Fix

Unknown (hidden) 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X

Votes

1

Found in

2021.3.10f1

2022.1.16f1

2022.2.0b8

2023.1.0a10

Issue ID

UUM-14579

Regression

Yes

View is flickering when the UI Camera is active if the URP setting “Transparent Receive Shadows” is disabled

-

How to reproduce:
1. Build And Run the attached project on an iOS device
2. Observe the view

Expected result: A cycle of a blue screen for 5 seconds, then a white screen (UI Camera) for 5 seconds
Actual result: View is flickering when the UI Camera is active

Reproducible with: 12.0.0 (2021.2.0b15), 12.1.7 (2021.3.10f1), 13.1.8 (2022.1.16f1), 14.0.3 (2022.2.0b8), 15.0.1 (2023.1.0a10)
Not reproducible with: 10.10.0 (2020.3.39f1), 12.0.0 (2021.2.0b14)

Reproduced on:
- VLNQA00358 - iPhone 12, 14.1 iOS
- iPhone 12 Pro Max (user’s info)
- iPad Pro 3rd gen (user’s info)

Not reproducible on:
- VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
- VLNQA00392 - iPad (9th generation), 15.0 iOS
- VLNQA00118 - Google Pixel 2 XL, Android 8.1.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540

Notes:
- The app is doing a loop of a blue screen for 5 seconds, then a white screen (UI Camera) for 5 seconds
- Not reproducible if enabling “Transparent Receive Shadows” in URP Settings (Assets > Settings > URP-Performant-Renderer >  Transparent Receive Shadows)

  1. Resolution Note:

    Disabling Graphics Jobs (Experimental) in the Player Settings fixes this issue. It breaks the encoder and messes up store actions in between passes. Setting Store Actions setting to Store could also help, but would decrease the performance

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