Search Issue Tracker
Fixed in 2017.2.0f3
Votes
58
Found in
5.6.0p4
Issue ID
909477
Regression
No
VideoPlayer.Play() still has a delay after using VideoPlayer.Prepare()
Steps to reproduce:
1. Download and open the attached project
2. Enter Play mode
Expected result: videos are played seamlessly due to being prepared
Actual result: videos still have a delay when they are started to play, even if they were prepared
Reproduced on 5.6.0p4, 5.6.1p2, 2017.1.0b4, 2017.1.0b8, 2017.2.0a1
Feature introduced in 5.6
Notes:
-User suggests ideally having a queue of videos to be prepared
-The issue appears on Android platform too
Re-encoding the videos in the Unity inspector should fix any remaining issues.
Comments (29)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
sethuraj
Mar 27, 2018 13:19
This issue still persists in Unity 2017.4.0f1 with android when playing videos through urls. Mostly when playing video from mobile network rather than WiFi. Kindly re-open the issue an initiate to resolve this.
IanStebbins
Dec 14, 2017 23:52
Guy below me is wrong, there is still a a few frame delay when starting or switching between MP4s.
OkySmoky
Dec 13, 2017 11:29
This problem exists with .mov clips.
With .mp4 all right.
IanStebbins
Dec 08, 2017 22:06
This is still an issue.
emagein3d
Dec 08, 2017 13:31
why voting has been disabled ? this issue has not been fixed yet. Last version is 2017.2 and bug is still there
Yalfbal
Dec 06, 2017 11:42
Not fixed in 2017.2.0.f3
OkySmoky
Nov 22, 2017 10:20
The problem still exists (2017.3)
hurleybird
Nov 07, 2017 21:43
This is totally not fixed in 2017.2.0p1
im-berzki
Oct 29, 2017 14:03
And what about delay on Android?
STR:
1. set url to VideoPlayer;
2. Slow down your network connection;
3. call VideoPlayer.Prepare() or ViedoPlayer.Play();
4. Observe that whole game freezes until Video playback not started;
It's still occurs!
davidosullivan
Oct 27, 2017 15:26
Please patch this in 2017.1 aswell. I cant update to 2017.2 because that has other bugs in that break UMA