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Won't Fix

Votes

0

Found in

2022.2.0b9

2023.1.0a15

Issue ID

UUM-16319

Regression

No

VFX shader dependencies can be assigned to Mesh Output

-

How to reproduce:
# Open the attached package
# Open Mesh Output VFX
# Open Shader Object Picker
# Notice that VFX are in the search results
# Assign any vfx to teh shader graph field

Expected result: VFXs are not listed in the search, and shader depenedencies cannot be assigned

Actual result: Errors are thrown to the console, VFXs are listed and can be assigned to the field

Not reproducible with: 2021.3.11f1

Error message: [Worker39] Shader error in 'Hidden/VFX/LitOutputs - Simple Lit Translucent - Cookie/System (1)/Output Particle HDRP Lit Cube': unrecognized identifier 'OUTPUT_GBUFFER' at line 2560 (on d3d11)

Scenario: sometimes it catches SG and then assigns that shader to several mesh outputs

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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