Search Issue Tracker
Fixed in 13.1.1
Fixed in N/A
Votes
0
Found in [Package]
13.0.0
Issue ID
1367167
Regression
Yes
[VFX Graph] VFX is not rendered and errors are thrown to the console when assigning Shader Graph with SampleTexture2D to VFX
How to reproduce:
1. Open the attached package
2. Open VFX
3. Open SG
Actual result: Errors are thrown to the console and VFX does not play
Error messages:
Worker0] Shader error in 'Hidden/VFX/New VFX/System/Output Particle Lit Quad': redefinition of '_SampleTexture2D_9d41381e230b4b84a02d17919572c0ea_Texture_1' at line 8086 (on d3d11)
Shader error in 'Hidden/VFX/New VFX/System/Output Particle Lit Quad': redefinition of '_SampleTexture2D_9d41381e230b4b84a02d17919572c0ea_Texture_1' at line 8086 (on d3d11)
Reproduced with: 2022.1.0a10 (master)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
- Graphics Compositor breaks Unity rendering when the "Output Camera" is changed to a scene Camera and one Camera SubLayer is active
- The Editor freezes on RenderGraphViewer.Repaint when entering too many characters in search fields without character limits
- Adding a new SubLayer in Graphics Compositor renders BaseLayer darker and makes it flicker
Resolution Note (fix version 13.1.1):
Fixed in 13.1.1 (2022.1.0a16)