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Under Consideration for 6000.5.X
Votes
0
Found in
6000.5.0a5
Issue ID
UUM-132704
Regression
No
VFX Graph Template Name is empty and not auto-populated when enabling "Use as Template" on a VFX asset
Steps to reproduce:
- Create a new Unity project using a High Definition 3D Template
- Go to Assets > Create > Visual Effects > Visual Effects Graph
- Select and create any VFX Graph
- Select the created graph in the Project window
- In the Inspector, enable the "Use as Template" property
- Observe the "Name" property
Actual results: The property is empty
Expected results: The property auto-populates with the VFX Asset name
Reproducible with versions: 6000.5.0a5
Not reproducible with versions: 6000.0.66f1, 6000.3.5f1, 6000.4.0b5, 6000.5.0a4
Tested on (OS): macOS 26.2 (M1)
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