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Under Consideration for 6000.5.X

Votes

0

Found in

6000.5.0a5

Issue ID

UUM-132704

Regression

No

VFX Graph Template Name is empty and not auto-populated when enabling "Use as Template" on a VFX asset

Visual Effects

-

Steps to reproduce:

  1. Create a new Unity project using a High Definition 3D Template
  2. Go to Assets > Create > Visual Effects > Visual Effects Graph
  3. Select and create any VFX Graph
  4. Select the created graph in the Project window
  5. In the Inspector, enable the "Use as Template" property
  6. Observe the "Name" property

Actual results: The property is empty

Expected results: The property auto-populates with the VFX Asset name

 

Reproducible with versions: 6000.5.0a5

Not reproducible with versions: 6000.0.66f1, 6000.3.5f1, 6000.4.0b5, 6000.5.0a4

Tested on (OS): macOS 26.2 (M1)

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