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Won't Fix
Votes
0
Found in
5.6.0b9
Issue ID
884125
Regression
No
VFACE semantics are inverted in the Scene view when using the Direct3D9 graphics API
Reproduction Steps:
1. Import attached project.
2. Open "VFaceTest" scene.
3. Observe the difference between Scene and Game view.
Expected result: Scene view should match Game View.
Actual result: VFACE semantics are inverted in Scene View.
Reproducible with: 5.5.2f1, 5.6.0b9
Note #1: If rendered through a Render Texture, VFACE semantics remain inverted.
Reproduction Steps:
1. In the "VFaceTest" scene hierarchy, activate "RenderTexture" object.
2. Observe how the VFACE sementics in Scene View and the Render Texture match.
Note #2: If a new Camera is added to the scene (besides the Main Camera), the VFACE sementics in Game View will also become inverted. However, this does not happen in 5.5.2f1.
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