Search Issue Tracker
Fixed
Votes
0
Found in
4.3.1f1
Issue ID
579409
Regression
No
Very low framerate on devices with PowerVR SGX540 GPU
When the application is run on the device with the PowerVR SGX540 GPU it has a very low framerate and the "PVRSRVAllocDeviceMem: Error 3 returned" error message is spammed in the log. This is not reproducible on devices with other GPUs.
Reproduced on:
Google Galaxy Nexus with Android 4.3
Reproduced with:
Unity Version 4.3.1f1 (cebd4d9b5122)
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Dreambox
Oct 08, 2014 10:26
Still happens in Version 4.5.0f6 with Samsung S4 (GT-I9500)