Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2018.4
2019.4
2019.4.22f1
2020.3
2021.1
2021.2
2022.1
Issue ID
1345105
Regression
No
Versioned Linux libraries are ignored by the Editor when they are imported
Reproduction steps:
1. Download the attached file (Plugins.7z) and extract its contents
2. Open a new or an existing project
3. Import the whole Plugins folder into the project
4. Open the imported folder
Expected result: Two .so files should be imported and visible
Actual result: Only one .so file is imported and the one with a number at its end (libexample.so.1) is not imported
Reproducible with: 2018.4.36f1, 2019.4.29f1, 2020.3.14f1, 2021.1.15f1, 2021.2.0b4, 2022.1.0a2
Notes:
- Reproducible on Linux, Windows, and macOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 2022.1):
Fixed in version 2022.1.0a12