Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4
2019.3.0b7
2020.1
Issue ID
1192085
Regression
No
[UX] A few editor windows are automatically docked instead of being undocked, like most are, when opened at first
To reproduce:
1) Create a new project
2) In top right corner, select a default layout
3) In top menu bar, go to "Window" and open one of the windows not mentioned in step 4
Expected: The window is opened undocked
4) Try opening one of the following windows: Audio Mixer, Animator, Timeline, Occlusion Culling, Navigation
Actual: They dock to these tabs no matter how small they might be, respectively: Project, Scene, Scene, Inspector, Inspector;
However, if the tab isn't open (for example, no Scene tab for Animator to dock too), the windows do open up undocked
Reproduced in 2017.4.0f1, 2020.1.0a11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
Resolution Note (2020.1.X):
Low priority defect and unlikely to be fixed for the near future.