Search Issue Tracker
Fixed in 2019.2.15f1
Votes
2
Found in
2019.2.9f1
2019.2.10f1
Issue ID
1196004
Regression
Yes
[UWP] Going from FullScreen to Windowed mode no longer rescales app correctly
Steps to reproduce:
1. Download 1196004_repro.zip
2. Switch platform to UWP and build project
3. Build the project with Visual Studios
4. When the project launches exit fullscreen mode
5. Notice that the app is distorted
6. Change app size to fix it. Notice that changing app size fixes the issue.
Results: After exiting the fullscreen app is distorted and part of the app isn't visible. After exiting the fullscreen you can see that "Developer Build" in the bottom right corner isn't visible.
Reproduced with: 2019.2.13f1
Not reproducible with: 2020.1.0a13, 2019.3.0b11, 2018.4.12f1 (was fixed in 2019.3.0b7 and 2019.1.0a8)
Regression introduced in: 2020.1.0a1, 2019.3.0b1, 2019.2.9f1
Note:
- Reproducible with Debug and Release configurations. Not reproducible with Master.
- Reproducible with x64 and x86.
- Reproducible with D3D and XAML.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment