Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
0
Found in
2019.1.0a6
2020.2
2020.2.2f1
2021.1
2021.2
Issue ID
1312104
Regression
Yes
Using Texture2D.EXRFlags.CompressPIZ causes StackOverflowException
Reproduction steps:
1. Open the user's attached project
2. Select QA/Encode Texture to PIZ EXR
3. Observe the Console window
Expected result: There are no errors
Actual result: The error is logged "StackOverflowException: The requested operation caused a stack overflow."
Reproducible with: 2019.1.0a6, 2019.4.20f1, 2020.2.3f1, 2021.1.0b5, 2021.1.0a4
Not reproducible with: 2018.4.31f1, 2019.1.0a5
Note: Not reproducible with ZIP and RLE compression
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0a7
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.2f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.3f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.24f1