Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.2.2f1
Issue ID
570352
Regression
No
Using Terrain.AddTreeInstance when no tree types are defined causes crash
To reproduce: 1. Open project MITAN
2. Open scene GameScene
3. Press Play
4. In-game press "Create Terrain"
5. Press Middle mouse button - it tries to add a tree instance to the terrain when no trees are defined. If you press only once, it does not immediately crash, but clicking "reshape terrain" would result in a crash. If the middle button is pressed twice it results in a crash instantly
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment