Search Issue Tracker
Fixed in 2021.3.44f1
Fixed in 2021.3.X, 2022.3.X, 6000.0.X, future release
Votes
0
Found in
2021.3.41f1
2022.3.38f1
6000.0.12f1
6000.1.0a7
6000.2.0a1
Issue ID
UUM-76198
Regression
No
User has the option to Delete a Context Block inside the Master Stack which leaves a selection highlight
Steps to reproduce:
- Create or open a Project with the Shader Graph installed
- Create or open a Shader Graph
- Select either the Vertex or Fragment Context
- Right click and select "Delete"
Actual results: Context is not deleted, a light blue selection highlight is left on the Context, the User is then able to try and delete the other Context and the blue selection highlight appears on it as well
Expected results: If the Contexts inside the Master Stack are not supposed to be deleted, the option should not be exposed to Users
Reproducible with versions: 2021.3.41f1, 2022.3.38f1, 6000.0.12f1
Tested on (OS): Windows 10/11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
Postponing; will batch forward port in the future.