Search Issue Tracker
Won't Fix
Won't Fix in 2023.1.X
Votes
0
Found in
2023.1.0a15
Issue ID
UUM-17443
Regression
Yes
[URP] ShaderKeywordFilter attributes errors when building the project
How to reproduce:
- Open the attached project "BoatAttackTrunk.zip"
- Build the project for UWP
Expected results: Build is successful with no errors
Actual results: "ShaderKeywordFilter attributes cannot be placed on a settings tree with multiple different branches on the same level." errors thrown in the Console window
Reproducible with: 2023.1.0a14, 2023.1.0a15
Not reproducible with: 2020.3.41f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b10, 2023.1.0a13
Reproducible on: Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
Resolution Note:
There are no fixes planned for this Bug
Resolution Note (2023.1.X):
There are no fixes planned for this Bug
Resolution Note (2023.1.X):
Was a project specific issue, fix in this commit on the projects repo: https://github.com/Unity-Technologies/BoatAttack/commit/36e3ad55e56daf4a5f22fcc81815796417401be4