Search Issue Tracker
Fixed in 13.0.0
Votes
0
Found in [Package]
12.1.4
Issue ID
1398473
Regression
No
[URP]Screen Position Y Node is flipped when built on a device
Reproduction steps:
1. Open the attached project "test_bug.zip"
2. Build and Run on a device
3. Observe the Base and Overlay cameras on the device
Expected result: Overlay camera's Y position is not flipped
Actual result: Overlay camera's Y position is flipped
Reproducible with: 12.1.4 (2021.2.10f1, 2022.1.0a10)
Not reproducible with: 13.0.0 (2022.1.0a11), 13.1.5 (2022.2.0a2)
Could not test with: 2019.4.35f1, 2020.3.27f1 (Multiple package errors when downgraded)
Reproducible with these devices:
----------, Huawei - (ELS-NX9), Android 10, CPU: NOT FOUND, GPU: Mali-G76
VLNQA00264, Samsung Galaxy S10+ (SM-G975F), Android 10, CPU: NOT FOUND, GPU: Mali-G76
iPhone 13 mini (iOS 15)
iPhone 8 Plus (iOS 14.4.2)
iPad 6th generation (iOS 14.4.2)
Not reproducible with these devices:
VLNQA00176, Xiaomi Redmi 4 (Redmi 4), Android 6.0.1, CPU: Snapdragon 430 MSM8937, GPU: Adreno (TM) 505
VLNQA00078, Motorola Nexus 6 (Nexus 6), Android 7.1.1, CPU: Snapdragon 805 APQ8084AB, GPU: Adreno (TM) 420
Notes:
-The issue does not reproduce in Editor with Windows but reproduces on macOS
-The issue reproduces on Android and IOS devices
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
- Graphics Compositor breaks Unity rendering when the "Output Camera" is changed to a scene Camera and one Camera SubLayer is active
- The Editor freezes on RenderGraphViewer.Repaint when entering too many characters in search fields without character limits
- Adding a new SubLayer in Graphics Compositor renders BaseLayer darker and makes it flicker
Resolution Note (fix version 13.0.0):
Fixed in URP 13.0.0 and higher