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Votes
0
Found in [Package]
10.7.0
Issue ID
1392574
Regression
No
[URP] Realtime lights are not dimmed by transparent materials
Steps to reproduce:
1. Download and open the repro project (EnterTheRoom-URP-Stripped.zip)
2. Open scene EnterTheRoom-Scene01-Stripped
3. Select the Inner_Curtains GameObject
4. In the material properties (Curtains > Surface Inputs), begin modifying the Alpha channel value
5. Notice, that directional light still does not pass through
Notes:
- Observed in: 2020.3.25f1
- Affects all render pipelines (BiRP, URP, HDRP)
- Issue reproduces with all light types
- Does not reproduce with baked lighting when using fully baked lights
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Resolution Note:
Transparent shadows are not supported, and would have an additional performance cost.