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Fixed in 12.1.2
Votes
0
Found in [Package]
12.1.0
Issue ID
1377086
Regression
Yes
URP PostProcessing zooms camera to corner when Pixel Perfect Camera uses Upscale Render Texture
Reproduction steps:
1. Open the attached Project
2. Open "SampleScene"
2. Make sure that Post Processing at Camera is selected and Pixel Perfect Camera has been set to Upscale Render Texture
4. Set Game view resolution to 1920 x 1080
2. Observe the Game view
3. Turn off Camera Post Processing
4. Observe the Game view
Expected result: When Post Processing is turned on, the Camera scales and shows Game view correctly
Actual result: The game view is zoomed in to the left corner
Reproducible with: 12.1.0 (2021.2.0f1), 12.1.1 (2021.2.4f1)
Not reproducible with: 7.7.1 (2019.4.34f1), 10.7.1 (2020.3.25f1), 12.0.0(2021.2.0b15), 12.1.2 (2021.2.27f1), 13.1.3 (2022.1.0b2)
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Resolution Note (fix version 12.1.2):
Fixed in 12.1.2(2021.2.5f1)