Search Issue Tracker
Fixed
Fixed in 2023.1.0a1
Votes
0
Found in
2022.2.0b4
Issue ID
UUM-11954
Regression
Yes
[URP] Objects won't cast shadows in Scene view when Rendering path is set to Deferred
Reproduction steps:
- Open the “DeferredRenderer” project
- Open the “SampleScene” scene
- Observe the Scene view
Expected result: the red cube casts shadows
Actual result: the red cube does not cast shadows
Reproducible with: 2022.2.0a14, 2022.2.0b4
Not reproducible with: 2021.3.8f1, 2022.1.13f1, 2022.2.0a13, 2023.1.0a1, 2023.1.0a5
Could not test with: 2020.3.38f1 (Deferred option is not introduced)
Reproduced on: Windows 10
Note: is not reproducible in HDRP
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] ListView is flickering when scrolling over the end
- The Aspect Ratio Fitter Component on a Prefab displays a parent-related warning despite the Prefab's inability to have parents when "Envelope Parent" or "Fit In Parent" modes are used
- HDRP Color Picker preview rectangle doesn’t update when adjusting colors for Camera Background Type Color
- Progress indicator in Meta Quest Build Profile configuration is barely visible
- Slightly transparent objects disappear completely in Web Player when using RenderGraph
Resolution Note (fix version 2023.1.0a1):
Fixed in 2023.1.0a1